• Fichier: lynx.h
  • Path: /invader_nes/InvaderNES/build/cc65/include/lynx.h
  • File size: 8.36 KB
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/*****************************************************************************/
/*                                                                           */
/*                                  lynx.h                                   */
/*                                                                           */
/*                     Lynx system-specific definitions                      */
/*                                                                           */
/*                                                                           */
/*                                                                           */
/* (C) 2003      Shawn Jefferson                                             */
/*                                                                           */
/* Adapted with many changes Ullrich von Bassewitz, 2004-10-09               */
/*                                                                           */
/*                                                                           */
/*                                                                           */
/* This software is provided 'as-is', without any expressed or implied       */
/* warranty.  In no event will the authors be held liable for any damages    */
/* arising from the use of this software.                                    */
/*                                                                           */
/* Permission is granted to anyone to use this software for any purpose,     */
/* including commercial applications, and to alter it and redistribute it    */
/* freely, subject to the following restrictions:                            */
/*                                                                           */
/* 1. The origin of this software must not be misrepresented; you must not   */
/*    claim that you wrote the original software. If you use this software   */
/*    in a product, an acknowledgment in the product documentation would be  */
/*    appreciated but is not required.                                       */
/* 2. Altered source versions must be plainly marked as such, and must not   */
/*    be misrepresented as being the original software.                      */
/* 3. This notice may not be removed or altered from any source              */
/*    distribution.                                                          */
/*                                                                           */
/*****************************************************************************/



#ifndef _LYNX_H
#define _LYNX_H



/* Check for errors */
#if !defined(__LYNX__)
#  error This module may only be used when compiling for the Lynx game console!
#endif



/*****************************************************************************/
/*                                   Data                                    */
/*****************************************************************************/



/* Color defines */
#define COLOR_BLACK             0x00
#define COLOR_RED               0x01
#define COLOR_PINK              0x02
#define COLOR_LIGHTGREY         0x03
#define COLOR_GREY              0x04
#define COLOR_DARKGREY          0x05
#define COLOR_BROWN             0x06
#define COLOR_PEACH             0x07
#define COLOR_YELLOW            0x08
#define COLOR_LIGHTGREEN        0x09
#define COLOR_GREEN             0x0A
#define COLOR_DARKBROWN         0x0B
#define COLOR_VIOLET            0x0C
#define COLOR_BLUE              0x0D
#define COLOR_LIGHTBLUE         0x0E
#define COLOR_WHITE             0x0F

/* TGI color defines (default palette) */
#define TGI_COLOR_BLACK         COLOR_BLACK
#define TGI_COLOR_RED           COLOR_RED
#define TGI_COLOR_PINK          COLOR_PINK
#define TGI_COLOR_LIGHTGREY     COLOR_LIGHTGREY
#define TGI_COLOR_GREY          COLOR_GREY
#define TGI_COLOR_DARKGREY      COLOR_DARKGREY
#define TGI_COLOR_BROWN         COLOR_BROWN
#define TGI_COLOR_PEACH         COLOR_PEACH
#define TGI_COLOR_YELLOW        COLOR_YELLOW
#define TGI_COLOR_LIGHTGREEN    COLOR_LIGHTGREEN
#define TGI_COLOR_GREEN         COLOR_GREEN
#define TGI_COLOR_DARKBROWN     COLOR_DARKBROWN
#define TGI_COLOR_VIOLET        COLOR_VIOLET
#define TGI_COLOR_BLUE          COLOR_BLUE
#define TGI_COLOR_LIGHTBLUE     COLOR_LIGHTBLUE
#define TGI_COLOR_WHITE         COLOR_WHITE

/* Masks for joy_read */
#define JOY_UP_MASK             0x80
#define JOY_DOWN_MASK           0x40
#define JOY_LEFT_MASK           0x20
#define JOY_RIGHT_MASK          0x10
#define JOY_BTN_1_MASK          0x01
#define JOY_BTN_2_MASK          0x02

#define JOY_BTN_A_MASK          JOY_BTN_1_MASK
#define JOY_BTN_B_MASK          JOY_BTN_2_MASK

#define JOY_BTN_A(v)            ((v) & JOY_BTN_A_MASK)
#define JOY_BTN_B(v)            ((v) & JOY_BTN_B_MASK)

/* No support for dynamically loadable drivers */
#define DYN_DRV 0



/*****************************************************************************/
/*                                 Variables                                 */
/*****************************************************************************/



/* The addresses of the static drivers */
extern void lynx_stdjoy_joy[];        /* Referred to by joy_static_stddrv[] */
extern void lynx_comlynx_ser[];
extern void lynx_160_102_16_tgi[];    /* Referred to by tgi_static_stddrv[] */



/*****************************************************************************/
/*                           Sound support                                   */
/*****************************************************************************/



void lynx_snd_init (void);
/* Initialize the sound driver */

void lynx_snd_pause (void);
/* Pause sound */

void lynx_snd_continue (void);
/* Continue sound after pause */

void __fastcall__ lynx_snd_play (unsigned char channel, unsigned char *music);
/* Play tune on channel */

void lynx_snd_stop (void);
/* Stop sound on all channels */

void __fastcall__ lynx_snd_stop_channel (unsigned char channel);
/* Stop sound on all channels */

unsigned char lynx_snd_active(void);
/* Show which channels are active */



/*****************************************************************************/
/*                           Accessing the cart                              */
/*****************************************************************************/



void __fastcall__ lynx_load (int fileno);
/* Load a file into ram. The first entry is fileno=0. */

void __fastcall__ lynx_exec (int fileno);
/* Load a file into ram and execute it. */



/*****************************************************************************/
/*                           Accessing the EEPROM                            */
/*****************************************************************************/



unsigned __fastcall__ lynx_eeprom_read (unsigned char cell);
/* Read a 16 bit word from the given address */

unsigned __fastcall__ lynx_eeprom_write (unsigned char cell, unsigned val);
/* Write the word at the given address */

void __fastcall__ lynx_eeprom_erase (unsigned char cell);
/* Clear the word at the given address */

unsigned __fastcall__ lynx_eeread (unsigned cell);
/* Read a 16 bit word from the given address 93C46 93C66 or 93C86*/

unsigned __fastcall__ lynx_eewrite (unsigned cell, unsigned val);
/* Write the word at the given address 93C46 93C66 or 93C86*/



/*****************************************************************************/
/*                           TGI extras                                      */
/*****************************************************************************/



#define tgi_sprite(spr) tgi_ioctl(0, spr)
#define tgi_flip() tgi_ioctl(1, (void*)0)
#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (void*)(bgcol))
#define tgi_setframerate(rate) tgi_ioctl(3, (void*)(rate))
#define tgi_busy() tgi_ioctl(4, (void*)0)
#define tgi_updatedisplay() tgi_ioctl(4, (void*)1)
#define tgi_setcollisiondetection(active) tgi_ioctl(5, (void*)(active))

/* Define Hardware */
#include <_mikey.h>
#define MIKEY (*(struct __mikey *)0xFD00)

#define _MIKEY_TIMERS (*(struct _mikey_all_timers *) 0xFD00)  // mikey_timers[8]
#define _HBL_TIMER (*(struct _mikey_timer *) 0xFD00)          // timer0 (HBL)
#define _VBL_TIMER (*(struct _mikey_timer *) 0xFD08)          // timer2 (VBL)
#define _UART_TIMER (*(struct _mikey_timer *) 0xFD14)         // timer4 (UART)
#define _VIDDMA (*(unsigned int *) 0xFD92)                    // dispctl/viddma

#include <_suzy.h>
#define SUZY        (*(struct __suzy*)0xFC00)



/* End of lynx.h */
#endif